luna engine
software engine
Loading...
Searching...
No Matches
luna::input::input Class Reference

#include <input.h>

Static Public Member Functions

static bool isKeyPressed (keyCode key)
 
static bool isMouseButtonPressed (mouseCode button)
 
static glm::vec2 getMousePosition ()
 
static float getMouseX ()
 
static float getMouseY ()
 

Member Function Documentation

◆ getMousePosition()

static glm::vec2 luna::input::input::getMousePosition ( )
static

◆ getMouseX()

static float luna::input::input::getMouseX ( )
static

◆ getMouseY()

static float luna::input::input::getMouseY ( )
static

◆ isKeyPressed()

static bool luna::input::input::isKeyPressed ( keyCode  key)
static

◆ isMouseButtonPressed()

static bool luna::input::input::isMouseButtonPressed ( mouseCode  button)
static

The documentation for this class was generated from the following file: