#include <vertexArray.h>
◆ ~vertexArray()
| virtual luna::renderer::vertexArray::~vertexArray |
( |
| ) |
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inlinevirtual |
◆ addVertexBuffer()
| virtual void luna::renderer::vertexArray::addVertexBuffer |
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const ref< vertexBuffer > & |
VertexBuffer | ) |
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pure virtual |
◆ bind()
| virtual void luna::renderer::vertexArray::bind |
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const |
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pure virtual |
◆ create()
◆ getIndexBuffer()
| virtual const ref< indexBuffer > & luna::renderer::vertexArray::getIndexBuffer |
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const |
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pure virtual |
◆ getVertexBuffers()
| virtual const std::vector< ref< vertexBuffer > > & luna::renderer::vertexArray::getVertexBuffers |
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| ) |
const |
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pure virtual |
◆ setIndexBuffer()
| virtual void luna::renderer::vertexArray::setIndexBuffer |
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const ref< indexBuffer > & |
IndexBuffer | ) |
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pure virtual |
◆ unbind()
| virtual void luna::renderer::vertexArray::unbind |
( |
| ) |
const |
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pure virtual |
◆ indexBuffer
◆ vertexBuffers
The documentation for this class was generated from the following files:
- C:/Users/robbe/source/repos/lolrobbe2/luna/luna/src/core/rendering/vertexArray.h
- C:/Users/robbe/source/repos/lolrobbe2/luna/luna/src/core/rendering/vertexArray.cpp