#include <baseComponents.h>
◆ buttonComponent() [1/2]
| luna::buttonComponent::buttonComponent |
( |
| ) |
|
|
default |
◆ buttonComponent() [2/2]
◆ hover
| bool luna::buttonComponent::hover = 0 |
◆ hoverFilePath
| std::string luna::buttonComponent::hoverFilePath |
◆ hoverTexture
◆ normalFilePath
| std::string luna::buttonComponent::normalFilePath |
◆ normalTexture
◆ pressed
| bool luna::buttonComponent::pressed = 0 |
◆ pressedFilePath
| std::string luna::buttonComponent::pressedFilePath |
◆ pressedTexture
◆ showInEditor
| bool luna::buttonComponent::showInEditor = true |
The documentation for this struct was generated from the following file: