#include <buffer.h>
◆ bufferElement() [1/4]
| luna::renderer::bufferElement::bufferElement |
( |
| ) |
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◆ bufferElement() [2/4]
| luna::renderer::bufferElement::bufferElement |
( |
const shaderResource & |
resource | ) |
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inline |
◆ bufferElement() [3/4]
| luna::renderer::bufferElement::bufferElement |
( |
const std::string & |
Name, |
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const typeId & |
Id, |
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const uint32_t & |
Offset, |
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const uint32_t & |
Size |
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) |
| |
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inline |
◆ bufferElement() [4/4]
| luna::renderer::bufferElement::bufferElement |
( |
const bufferElement & |
element | ) |
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inline |
◆ name
| std::string luna::renderer::bufferElement::name |
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private |
◆ offset
| uint32_t luna::renderer::bufferElement::offset |
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private |
◆ size
| uint32_t luna::renderer::bufferElement::size |
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private |
◆ type
| typeId luna::renderer::bufferElement::type |
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private |
The documentation for this class was generated from the following file:
- C:/Users/robbe/source/repos/lolrobbe2/luna/luna/src/core/rendering/buffer.h