#include <baseComponents.h>
◆ labelRendererComponent() [1/3]
| luna::labelRendererComponent::labelRendererComponent |
( |
| ) |
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default |
◆ labelRendererComponent() [2/3]
◆ labelRendererComponent() [3/3]
| luna::labelRendererComponent::labelRendererComponent |
( |
const std::string & |
text | ) |
|
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inline |
◆ color
| glm::vec4 luna::labelRendererComponent::color { 1.0f, 1.0f, 1.0f, 1.0f } |
◆ filePath
| std::string luna::labelRendererComponent::filePath |
◆ font
◆ text
| std::string luna::labelRendererComponent::text |
◆ TilingFactor
| float luna::labelRendererComponent::TilingFactor = 1.0f |
The documentation for this struct was generated from the following file: